Noisebot

Age/Gender: 19, Male
Location: China

Newgrounds Stats

Sign-Up Date:
2/9/08

Level: 17
Aura: Light

Rank: Town Watch
Blams: 20
Saves: 176
Rank #: 38,698

Whistle Status: Normal

Exp. Points: 3,015 / 3,210
Exp. Rank #: 8,812
Voting Pow.: 5.90 votes

BBS Posts: 19 (0.03 per day)
Flash Reviews: 65
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

65 Reviews | 10 w/ Responses

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Score: 9
Prison of Industry

"Very fun game."

submission: Prison of Industry
date: April 18, 2009

I really enjoy the game play and art style of your latest works.
I'd give a more in-depth review, but I haven't gotten too far into the game yet.
I did find a glitch, though...

In the tutorial level where it tells you you can press the space-bar to show cheats, you can fall through the floor if you jump off the grinding rail before you hit the ground.

Just thought I'd let you know.

Otherwise (from what I've seen), great game.

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Score: 9
Cage Tibet

"Realism topical"

submission: Cage Tibet
date: April 1, 2009

Very good games. Has made memory of works in past. Makes happy. Give training to future generational children on topic of herding monks. Very goods.

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Score: 9
super sweatshop mastar

"Making goods"

date: April 1, 2009

Great games. Show relationship between Capitalist Pigs and China in excellence shown.

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Score: 9
Tiananmen Square

"Game good"

submission: Tiananmen Square
date: April 1, 2009

Very nice have you done on game makings. Tank is very drawn well. Make me feel fear like when I Tienanmen Square protests. Very goods. I give you nines out of tens for real game like playings. Will more be come? Answer yes please.

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Score: 9
Perspectite

"Oh man."

submission: Perspectite
date: March 13, 2009

This was just AWESOME. I love this idea, and you did a great job executing it. Landscapes are very nice, remind of World of Goo.
Gameplay is simple yet fun.

I just wish there was an alternate control scheme, the arrow keys make it move so slow!

Overall, I'd give it a 9/10.
I'd adore seeing this idea expanded into a series.

March 13, 2009

Author's Response:

im sorry to hear about the control scheme. your definatly right though. maybe mouse controlled would work better. thanks for the advice. i will make another like this

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Score: 4
Find the Difference 5

"Almost; not quite."

date: January 5, 2009

Unresponsive click points and constantly shifting animations put a damper on this Find the Differences game. The "123 Bee" logo is also sitting on top of one of the areas you need to click, making it even more difficult to successfully beat the game.

And would it have killed you to at least call it 'The Little Mermaid Find The Difference'?

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Score: 10
Wld Hardest Escape Game 2

"Extremely well done."

date: January 3, 2009

I could not find a single fault with this game.
The graphics were absolutely astounding; the whole game just oozed with artistic ability.
The interactivity was stunning. I have NEVER been more drawn into a game, flash or otherwise.
The story? Perfection. I won't spoil it for anyone, but lets just say the twist in Star Wars has nothing on the ending of WHEG2.
And the music was enthralling. Never before has such a beautiful score been used so masterfully.

10/10, 5/5. I idolize you. Keep on making these astounding works of art.

January 3, 2009

Author's Response:

Thankyou so much. XD

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Score: 7
Motion, Shape and Guides

"Nice review."

date: December 31, 2008

Good information, easy to follow.

But...
Might I suggest obtaining a new Microphone?

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Score: 4
Mouse Challenge 4

"It was okay..."

submission: Mouse Challenge 4
date: December 14, 2008

However, I found it to suffer from what most mouse pointer maze games suffer from: The left mouse button.

December 14, 2008

Author's Response:

right =P left is disabled. You need flash cs3 to deal with right clicking =(

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Score: 2
The Platformer BETA

"Er...."

date: December 14, 2008

"Great" isn't the word that comes to mind.
Although I can in now way criticize you for your artistic, uh..."talents", I do feel that the coding could have used work.
By holding the up button, the character slowly moves up instead of just jumping. Same goes for holding the down button. I often found myself inside of the platforms instead of next to or on them,
The fourth level instantly kills you as soon as you grab the key, and hovering over the "Try Again" button causes the mouse to vanish.
The weird spinning movement of the character itself is both slow and distracting.

Overall - It sucks.
But hey, you've only been working with Flash since October.

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